AI Insights · Timothy · October 2021
Performance of Top 5 Bingo Games in Sweden Q3 2021
A review of the performance of the top 5 Bingo games on a unified platform in Sweden during Q3 2021, covering weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 Bingo game applications in Sweden demonstrated varied performances in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's metrics:
Bingo Blitz™ - BINGO Games saw its weekly revenue fluctuate, peaking at around $11.5K initially and experiencing a low of approximately $6.5K by mid-September, before recovering to $10.8K by the end of the quarter. Weekly downloads started at 473 and saw a decline, hitting a low of 111 in late August, then slightly picking up to 204 by the end of September. The active users remained relatively stable, starting at 2K and ending the quarter at 1.9K.
Bingo Party!Live Classic Bingo experienced a notable drop in weekly revenue, from $4.5K at the start of the quarter to approximately $2K by the end. Its weekly downloads showed minor fluctuations, with a high of 149 in late July and closing the quarter with 185 downloads. The active user count remained consistent, starting at 1.1K and ending at 1.2K.
Bingo Wild - Fun Animal Bingo maintained a steady weekly revenue, averaging around $2.2K to $2.8K for most of the quarter but saw a decline to $1.1K by the end of September. Weekly downloads were relatively low but consistent, starting at 60 and ending at 87. Active users were stable, hovering around 300 throughout the quarter.
Bingo Pop: Play Online Games displayed an inconsistent revenue pattern, peaking at $2.5K in mid-July and dropping to around $1.2K by late September. Downloads were minimal, beginning at 4 and only reaching up to 125 by late August. Active users showed a gradual increase, starting at 65 and reaching 158 by the end of August, before declining to 85 by the end of the quarter.
Bingo Bash: Live Bingo Games had a steady revenue stream, with highs and lows ranging between $1.3K and $2.6K. Downloads were modest, starting at 75 and ending at 12 by the end of September. Active users saw a gradual decline from 798 to 476 over the quarter.
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